WoW Forever launches with 33 dungeons, wings included: 24 from Classic and 9 new ones. The new dungeons fill gaps Classic always had, so there is now something to run at almost every level from 13 to 60.

This guide lists all 33 by level, where each entrance is, how many quests and bosses it has, and which ones to run in each level range. Checked on November 4, 2026, against Blizzard's launch notes of November 3. Dungeons above level 30 opened only at launch, so their quests and bosses are still being confirmed.

Short answer

Run Ragefire Chasm, Hall of Thanes or Ruins of Lordaeron at 13-20, Deadmines, Wailing Caverns and Shadowfang Keep at 18-30, then the new Excavation Site and City of Dalaran at 26-34. From 35 to 60, five more new dungeons join the classics: the Drowned City, Krol'dok Stronghold, Alcaz Island Prison, Timbermaw Hold and Shaper's Terrace. Pick up the dungeon quests before you go in: they no longer share.

Contents
  1. Forever dungeons at a glance
  2. Interactive dungeon map
  3. All 33 dungeons by level
  4. Which dungeons to run at each level
  5. What Forever changed in dungeons
  6. Frequently asked questions
  7. Useful resources

Forever dungeons at a glance

Dungeons at launch33 with wings: 24 classic, 9 new
Open at launchAll 33; the beta had 15, up to level 30
Dungeon questsSome cannot be shared with your group (those that give an item when you take them)
Group FinderFinds a group, but does not teleport you; meeting stones do not summon
ExperienceKills give 20% more; quest bonus XP was cut by 50%
Legacy pointsNovice, Experienced and Master Spelunker give 1 point each, for the new dungeons only
RaidsOpen on December 9
More dungeonsBlizzard promises two more in spring 2027

Interactive dungeon map

Move the marker to your level to see which dungeons fit. Hover or tap a dungeon for its entrance, bosses, quests and where to pick them up.

15202530354045505560

New in Forever · 9

From Classic · 20

Levels 13–20

Levels 21–30

Levels 31–40

Levels 41–50

Levels 51–60

All 33 dungeons by level

Levels are Blizzard's. The Group Finder in the game uses its own ranges, often one or two levels wider. New dungeons are highlighted.

DungeonLevelEntranceQuestsBosses
Ragefire Chasm13-18Orgrimmar54
Hall of Thanes13-18Ironforge, down into Old Ironforge44
Ruins of Lordaeron15-20The ruins above the Undercity9-107
Wailing Caverns15-24The Barrens78
Deadmines17-26Westfall7-97-8
Shadowfang Keep20-30Silverpine Forest58
Blackfathom Deeps24-32Ashenvale6-77-8
The Stockade24-32Stormwind65
Excavation Site: Wetlands26-31Wetlands, near Dun Algaz144
City of Dalaran28-33Alterac Mountains; Horde enter from Silverpine Forest8 (4 per faction)9
Gnomeregan29-38Dun Morogh135-6
Razorfen Kraul29-38The Barrens76
Scarlet Monastery28-46 by wingTirisfal Glades87 across the wings
The Drowned City35-40Underwater, west of Grom'gol in Stranglethornnot confirmednot confirmed
Razorfen Downs37-46The Barrens66
Krol'dok Stronghold40-45The Rivergladesnot confirmednot confirmed
Uldaman41-51Badlands148
Zul'Farrak44-54Tanaris88
Maraudon45-57Desolace118
Alcaz Island Prison48-53Alcaz Island, Dustwallow Marshnot confirmednot confirmed
Sunken Temple50-60Swamp of Sorrows98
Blackrock Depths52-60Blackrock Mountain2421
Dire Maul54-60Feralas1319
Lower Blackrock Spire55-60Blackrock Mountain1214 with the upper spire
Timbermaw Hold55-60Northern Azsharanot confirmednot confirmed
Upper Blackrock Spire58-60Blackrock Mountain12see above
Scholomance58-60Western Plaguelands1014
Stratholme58-60Eastern Plaguelands1419
Shaper's Terrace58-60Northern Un'Goro Craternot confirmednot confirmed

Which dungeons to run at each level

Levels 13-20: three first dungeons instead of one

A Horde party enters the overgrown ruins of a fallen human city at dusk
Ruins of Lordaeron gives the Horde a quest-rich dungeon from level 15.

Classic gave each faction one starter dungeon. Forever adds two.

  • Hall of Thanes (13-18) is the Alliance answer to Ragefire Chasm: a crypt of dwarf kings under Ironforge. Enter from the throne room, turn left and go down into Old Ironforge. Its quests come from Old Ironforge and the Gol'Golar quarry. Bosses: Faldrim Anvilmar, a fire elemental, Plunder and Durgen Dirgehammer.
  • Ruins of Lordaeron (15-20) is the Forsaken fighting the Scourge in the ruins above the Undercity. It has the most quests of any low dungeon: Horde pick them up in the Tirisfal crypt, Brill, the Undercity and at Crest of Lordaeron, a large XP reward. All its dungeon quests need level 15 since Blizzard's November 3 notes (some needed 16). Alliance players have five quests, starting with Bloodied Insignia in Stormwind. Seven bosses.
  • Ragefire Chasm (13-18) stays the quick Horde option in Orgrimmar.

Levels 18-30: the classic middle

  • Deadmines (17-26) and Wailing Caverns (15-24) are still the best experience and loot in this range.
  • Shadowfang Keep (20-30) has fewer quests but good blue items.
  • Blackfathom Deeps and the Stockade (24-32) are the end of this stretch.

Levels 26-34: two new dungeons in the old gap

  • Excavation Site: Wetlands (26-31; Blizzard's announcement said 24-29, the game lets you in from 26): titan constructs above Whelgar's Excavation, near Dun Algaz. Fourteen quests (nine for the Alliance, five for the Horde) from Menethil Harbor, Redridge, Ashenvale and, for the Horde, Thunder Bluff. Four bosses.
  • City of Dalaran (28-33): you need a sewer key first, from a quest chain with Emissary Jacques in Southshore (Alliance) or Magus Wordeen Voidglare in Tarren Mill (Horde). Nine bosses, four quests per faction.

Pro tip

Start the City of Dalaran key chain as soon as you reach Hillsbrad. Without the key you cannot enter, and groups at 28-33 will not wait while you do it.

Levels 30-45: Gnomeregan, Scarlet Monastery and the Drowned City

  • Scarlet Monastery covers 28-46 in four wings, the most flexible dungeon in this range.
  • Gnomeregan and Razorfen Kraul (29-38) for classic quest rewards.
  • The Drowned City (35-40) is new: trolls and naga in a sunken city, entered underwater west of Grom'gol, with a storm during the final fight. Game files show seven Horde quests and none for the Alliance.
  • Razorfen Downs (37-46) and the new Krol'dok Stronghold (40-45) in the Riverglades close the range.

Levels 45-60: the endgame classics and three new dungeons

A tauren warrior holds a lava bridge inside a volcanic dwarven fortress
Blackrock Depths: 24 quests and 21 bosses inside Blackrock Mountain.
  • Uldaman, Zul'Farrak and Maraudon (41-57) carry you through the mid-40s and 50s.
  • Alcaz Island Prison (48-53) is new, on the island off Dustwallow Marsh.
  • Sunken Temple, Blackrock Depths and Dire Maul (50-60) are where you gear up; Blackrock Depths alone has 24 quests and 21 bosses.
  • Timbermaw Hold (55-60, northern Azshara) and Shaper's Terrace (58-60, northern Un'Goro) are the new level 60 dungeons. Early announcements called the first one Blackmaw Hold; the game files use Timbermaw Hold.
  • Scholomance, Stratholme and Upper Blackrock Spire (58-60) remain the pre-raid gear runs before December 9.

What Forever changed in dungeons

ChangeWhat it means for you
Some dungeon quests cannot be shared (those that give an item when you take them)Each player picks up every quest; plan a quest route before you queue
Quest bonus XP cut by 50%Dungeons are less of a leveling shortcut than in the early beta
Kills give 20% more XPClearing the whole dungeon pays more than rushing to the last boss
Group XP penalty by your own levelA much higher player in your group costs you less than in the early beta; as in Classic, only your own level counts
Blacksmithing and Leatherworking recipes drop in dungeonsWorth a run for crafters
Blessing of Salvation removed, tanks get more threatDefensive Stance 80%, Bear Form 115%, Righteous Fury from level 10: easier to tank, and DPS can no longer hide behind Salvation
Some rewards lowered to green qualityNot every dungeon blue from Classic is still blue
No Group Finder teleport, stones do not summonYou still travel to the entrance
Spelunker challengesLegacy points for running dungeons

Where players disagree

Level ranges for the new dungeons differ between sources: Blizzard's announcement, the public roadmap and the Group Finder in the game each give their own. We use Blizzard's numbers and check them in the live game.

Where players disagree

It is not confirmed whether Classic dungeon keys and attunements work the same in Forever. Players expect most to stay, but nobody could test anything above level 30 before launch.

Do

  • Pick up every dungeon quest before you go in: some of them cannot be shared.
  • Start the City of Dalaran key chain early in Hillsbrad.
  • Clear the whole dungeon: kills give more XP now.
  • Try Hall of Thanes or Ruins of Lordaeron before 20.
  • Farm Scholomance, Stratholme and Upper Blackrock Spire before raids on December 9.

Skip

  • Expecting the Group Finder to teleport you.
  • Running dungeons only for quest XP: it was cut by half.
  • Assuming every Classic blue is still blue.

Need a hand?

Frequently asked questions

How many dungeons are in WoW Forever?

33 with wings at launch: 24 from Classic and 9 new ones. Blizzard promises two more in spring 2027.

What are the new dungeons in WoW Forever?

Hall of Thanes, Ruins of Lordaeron, Excavation Site: Wetlands, City of Dalaran, the Drowned City, Krol'dok Stronghold, Alcaz Island Prison, Timbermaw Hold and Shaper's Terrace.

What is the first dungeon for the Alliance in WoW Forever?

Hall of Thanes under Ironforge, levels 13-18. Deadmines follows at 17-26.

Can I share dungeon quests in WoW Forever?

No. Each player has to pick up dungeon quests from the quest giver.

How do I get into City of Dalaran?

You need a sewer key from a quest chain: Emissary Jacques in Southshore for the Alliance, Magus Wordeen Voidglare in Tarren Mill for the Horde.

Does the Group Finder teleport you to dungeons?

No. It forms the group, but you travel to the entrance yourself, and meeting stones do not summon.

Useful resources

Boosting.Pro Team

Guides and news from the Boosting.Pro team.

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