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WoW Classic 2019 Overview – Features of old-school and new Classic

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  • WoW Classic 2019 Overview – Features of old-school and new Classic
 

27 August 2019 World of Warcraft, WoW Classic

There are only a few days left before the release of WoW Classic and most of us are looking forward to immersing ourselves in the atmosphere of the old-school version of the popular MMORPG World of Warcraft. Access to the classic version will be open to players who have an active paid subscription to the current version of the game. In order to avoid hype, a nickname reserve was opened in advance for the characters. In total, there are three slots for an early nickname reserve for an account, on a single server you can create no more than ten characters. The account limit is fifty characters. Neither you can transfer a character from actual content or continue to play with a character created during the betatesting of Classic.
In addition, Blizzard launched the Classic Connections 2004-2006 friend search service, available on the European and American versions of the forum. There is no such service in Russian, since the game was only translated during the times of The Burning Crusade. In addition, there is a site https://www.vanillafriends.com/, created by fans of vanilla. So the players will have the opportunity not only to remember the good old days, but also to join the old company.

 

WoW Classic Leveling

 

Despite the fact that WoW Classic was originally released in 2005, the system requirements for the re-released version will correspond to the current patch. As in the initial version, there are servers divided into PvP and PvE, they, in turn, can also be RP servers, on which players play the role of their character. On PvP servers, you can create characters for only one fraction, since the PvP server is different in that players can attack each other anywhere in the world, with the exception of start zones. On PvE servers, players do not participate in battles against each other in contested territories. You can only attack the player who turned on the PvP mode or came to the city of a hostile faction, then the mode is turned on automatically. The RP server is intended for those players who fully play the role of their character, talking on his/her behalf, acting in accordance with the character’s logic. Also, RP servers can be PvP and PvE.

 

Contents
  1. What’s so special about WoW Classic and comparison to retail version of the game
  2. WoW Classic – Professions
  3. Class skills and weapon skills
  4. Talents and specializations
  5. Riding and Mounts
  6. Unpleasant features of the new and old Classic
  7. Сonclusion

What’s so special about WoW Classic and comparison to retail version of the game

The action of the classic takes place on two continents – Kalimdor, mainly inhabited by the Horde and the Eastern Kingdoms, where the Alliance occupies a leading position. The developers promise gradual release of content, so there will be plenty of time to explore the locations. The choice of races and classes in comparison with the current patch may seem very limited. Moreover, the choice of race will directly affect the choice of class, and the choice of class may limit you to only one faction. So you can play a shaman only for the Horde, and only the Alliance has paladins. The same applies to several classes, for example: only Tauren could be a druid for the Horde, and only night elves had druids in the Alliance.

WoW Classic-Vanilla Map Image

Slow character progression

Character leveling in comparison with the current patch may seem very slow, but this WoW is classic and good – in order to advance far in content, you will have to spend a lot of time and effort. In World of Warcraft Classic, the emphasis is on the game process itself, and not on the speedy advancement to the maximum level, where the bulk of the content is concentrated. In Classic, content will appear exactly the same as it appeared in the main game, gradually. Initially, basic dungeons for five people will be available, Stratholme – a raid for ten players and two raids: Molten Core and Onyxia’s Lair, for forty players. In the days of WoW vanilla there was no choice of the number of raid participants, it was fixed depending on the dungeon.

 

Catastrophic lack of gold and bags

However, before the WoW Classic raids, players will have many trials, the first of which will be the lack of money and bags. Initially, only a backpack and one copper coin are available to you, and pants and some dress in the “chest armor” slot from clothes. You will leave the initial location with maximum luck even with gloves and boots of the minimum level and gray quality, knowledge of cooking and first aid, as well as with a few new skills or spells. Both this and the other will require money earned from mobs, so your pocket will usually be empty. Bags in the initial locations of the classics almost never dropped, so I had to save space and not pick up any gray garbage. Quest items will also lie in the bag and occupy slots.

 

Professions are important

From the level 5, players can access professions and we recommend them to be learned and developed in parallel with leveling. If in the current patch various bandages at the initial levels do not play an important role in the leveling process, then in the classic they will be indispensable. Like food, in addition to replenishing health, it gives pleasant bonuses to armor or basic characteristics. Professions play a very important role not only in the development of the character, but also in how quickly you can put it in the best quality armor. It was impossible to get the “blue” thing for the quests in vanilla. But it was possible to sew or forge. To do this, it took a lot to run: first for the recipe, dropping, as a rule, from the boss in the dungeon, then for the ingredients. There are few flight points, mounts are accessible from the fortieth level and are expensive, and riding training (a skill without which you cannot ride any mount) is even more expensive. Auctions in vanilla were initially located only in Ironforge and Orgrimmar, so buying and selling missing ingredients turned into an additional quest.

 

Sooooo sloooow and leisurely gameplay

How can one describe WoW Classic in one word? It is slow! Almost everywhere I had to run with my own feet, one, at most two flight points, for the location, and the flight also cost money. Initially, the griffin flies only to the nearest station, if you need to fly further – dismount, choose the nearest station along the route and so until you arrive. Later it became possible to fly from the start point to the end, without dismounting at intermediate stations, which is promised in a restart from the start. You can also get off the griffin if you pressed the wrong destination, but this is not accurate. Do not forget that initially each character will need to be taken on foot to all locations and there to get acquainted with the flight masters, they will not automatically open. Also, do not forget that there weren’t and never will be personal flights on mounts in the classics, which again complicates the movement around the world. But a “slow” game is not only moving around locations in WoW vanilla, but also a long leveling of the character. Experience is gaining slowly, resources are accumulating slowly, it can take up to three to four hours to complete the dungeon, dressing the character is also slow, for example, the situation when you run at the twentieth level in clothes knocked out on the fifth is also quite normal. The game will not have any clues on the topic “where is the quest mob hidden” and even in which direction should you go, and there are only five tracked quests. But there will be questhelper type add-ons that, in the original classics, appeared closer to the Burning Crusade expansion. So for those who wish, the game will still be much more comfortable than the old-school classic.

 

WoW Classic Professions

 

WoW Classic – Professions

As already mentioned, professions are worth exploring. If only because the leveled profession is money, a lot of money, and at the same time significant savings. If in the current version of the game the professions are for the most part only fiction, one or two positions are valuable, if we exclude alchemy, then in the classics they are all very valuable and strongly connected. In fact, this is one of the tools of social interaction, designed to further unite the community. As if the developers, making vanilla, followed the unspoken motto “no to loners!”. We will not touch on specific recipes, only generally. So, tailoring, skinning, spare parts from blacksmithing, pebbles, extracted partly from mining and partly from monsters, were needed. At high levels, objects appeared, the craft of which had a daily cooldown or required a special place. At the same time, they were used quite widely, therefore they were valued expensively, and offers on the market were limited. From the final dungeon bosses and raid bosses, one could farm recipes for rare armor or weapons that differed not only in their delicious stats, but also in their beautiful appearance, which is important, because there was simply no transmog in the classics! Usually, professions were taken in conjunction with a craft plus a resource-minded one. For example, enchantment / tailoring, (since the tailor needed a cloth dropping from the monsters), and from tailoring, the armor was disenchanted into the objects with ingredients for enchantment. Mining went in conjunction with blacksmithing or engineering. And of course, Herbalism was paired to Alchemy. If you have several characters in WoW Classic, it makes sense to take interconnected pairs to exchange the necessary ingredients, slightly reducing the dependence on the auction and other players. Separately, it is worth noting that the spawn points of ore, grass and fish will be quite small. The more players on the server, the faster the resources will respawn. I remind you: there is no crossrealm.

 

wow Classic spec and tallents

Class skills and weapon skills

In addition to professions in WoW vanilla, you will have to learn class skills. Trainers are in the initial locations, and the skill does not open upon reaching a certain level as it happens in the actuality, but learns for money, the higher the level, the more expensive the skill is. Teachers can then be found at points along the road to the capital, such as Goldshire or Thorn Hill. But as a rule, they have limited opportunities and they will teach you up to the tenth level, after which you want to or not, and you will have to visit the capital.

I would also like to talk about classes and skills. In the capital, in addition to the class’s skills, you can learn the skills of using different weapons, which will also have to be leveled, since damage or accuracy of hits will depend on this skill. Initially, each class has access to one or two types of weapons, the others available to the class must be learned. So the priest, for example, only Maces skill is initially available, and the staff will have to be learned. Usually priests take tailoring and enchanting, and in the enchanting, crafting wands are already available at small levels, which is very convenient – he provides himself with weapons and sells a dozen more to suffering. The skill is initially extremely small, so it’s better to practice it on a mannequin: at least it will not run after you with the intention of sending you to the cemetery. There are few cemeteries at the location, they are all far away, and you run in the spirit as slowly as you live. So you missed, you were killed and you beat a mannequin. The more you hit, the higher the skill of running a weapon, the higher the skill of running a weapon, the less misses and the higher the chance of a critical hit.

 

Talents and specializations

At the tenth level, you will discover the talents of the class, one of the main personalization tools. Unlike the current version of the game, all specializations will be immediately available to you and you can pour in the talent points obtained at each level above the tenth, in all three specs at once. This is very important in the process of leveling, since the same priest allows you to access a more powerful shield, the “Renew” spell, ticking during the battle, and more powerful damage spells. But do not forget that there are fewer talent points than talents themselves, and being a generalist you cannot get the highest possible level of talent in any of the specs, because it requires 51 talent points – all that you get from level 10 to 60 . You can respec talent in the capital with a class teacher, but this procedure is not free. The price increases each time by five gold and reaches a maximum of fifty. If you did not reset your talents for a month, then the price will decrease by five gold, if three, then, respectively, by fifteen. Given the complexity of farming gold in the classics, we recommend not abusing the respec of talent, but rather use calculators to calculate the best compatibility.

 

WoW Classic Mounts

Riding and Mounts

At the 40th level, riding will be available. First you need to get a skill, and then acquire a mount. At the 40th level, a skill costs about eighty gold, and increasing it at 60 is eight hundred. The higher your faction’s reputation, the cheaper the skill upgrade is, but still it’s a very expensive pleasure, however this is your individual transport. The cost of the mount is also considerable, from 9 to 90 gold. Some mounts are available strictly to representatives of one faction or even race, but there are general ones.

 

Unpleasant features of the new and old Classic

Separately, it is worth mentioning that some spells will require you to invest money, when you take damage, the time you cast the spell increases, the hunter needs to feed his pet so that he does not run away, and the rogues make poisons on their own, most of the buffs (there were a lot of vanilla) require special ingredients looted from monsters or bought from the NPCS, so all the conquerors of the new-old Classics are in wait for very difficult tests =)

 

Сonclusion

Undoubtedly, the re-released WoW Classic will differ from that old-school vanilla, at least the events held then may not coincide with the current release of patches, many errors and bugs of that time will be corrected and finalized, as described in the “blue” posts. If you are already ready to break into the world of WoW vanilla, but still have not decided which class you prefer, then we recommend reading our guide “Choosing a Class in WoW Classic”, which describes the main aspects of all WoW vanilla classes well.

As you already understood, WoW Classic is harsh and long. If during the game you encounter any difficulties or get tired of routine activities, then you can always use our service. We have already prepared a number of services for you, such as:

  • WoW Classic leveling;
  • Professions leveling;
  • Character powerleveling;
  • WoW Classic Gold;
  • Honor Points farm;

opening access to raids and dungeons and others, we will continue to add new items. If you already want to order a service that is not yet on our site, then contact us and we will select the best options for you.

We hope our review article about World of Warcraft Classic has been helpful to you. Boosting.pro team wishes you a good time in WoW Vannila, lots of gold and epics!

Boosting.Pro Team

Guides and news from the Boosting.Pro team.

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Tagged under: Classic, Overview, Vanilla, WoW

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Contents

  1. What’s so special about WoW Classic and comparison to retail version of the game
  2. WoW Classic – Professions
  3. Class skills and weapon skills
  4. Talents and specializations
  5. Riding and Mounts
  6. Unpleasant features of the new and old Classic
  7. Сonclusion

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